Spring Card Design Contest
123 cards entered
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Entered in the Spring Card Design ContestStellar Nova
Gain a random start of turn effect, then repeat all start of turn effects. Novalty (0). channel.
divine action
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Entered in the Spring Card Design ContestCausa Nova
While in darkness gain 1 ferocity, otherwise inflict 1 bleeding. Novalty (0).
corrupted action
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Entered in the Spring Card Design ContestQuick Recharge
Reactivate all equipment. If a piece of equipment was already active, instead give it 1 durability. unique.
action
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Entered in the Spring Card Design ContestTome of darkness
In darkness Activate : add darkform,darkness 5,cursed to a card in your hand corrupted conjure a copy durability 3 darkness 7 cursed
equipment
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Entered in the Spring Card Design ContestLet Rivers Run Red
This combat when is spent, all combatants gain 1 bleeding.
corrupted action
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Entered in the Spring Card Design ContestBlood Pact
This round when one combatant loses , their opponent loses and equal amount. unique.
corrupted action
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Entered in the Spring Card Design ContestForm of the Kraken
Whenever you discard a card, summon a clone. start of turn: Make a basic attack. channel.
form
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Entered in the Spring Card Design ContestUnending Assault
Make a basic attack. shift into form of the Kraken. If you were already in form of the Kraken, make another basic attack.
action
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Entered in the Spring Card Design ContestLet's Be Friends!!!
If all combatants are delirious, they gain pacified this turn and 10 . unique.
action
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Entered in the Spring Card Design ContestCode of Cacophany
start of turn: perform 1 and conjure a random perform card. code: More than 50% of your deck is Infernal Racket.
code
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Entered in the Spring Card Design ContestPolymorph Potion
one use: shift into a random form, then discard your hand.
item
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Entered in the Spring Card Design ContestHeadwind
This turn, cards that were to the left of this in your hand lose their bottom energy pip. on draw: Change the tide. lasting.
flow action
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Entered in the Spring Card Design ContestTailwind
This turn, cards that were to the right of this in your hand lose their bottom energy pip. on draw: Change the tide. lasting.
ebb action
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Entered in the Spring Card Design ContestEssential Oils
This combat, replace "one use" on your Potions with "charges (1/1)".
enchantment