Monster Mania Card Design Contest
557 cards entered
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Entered in the 2025 Summer Card Design Contest



Fishing Rod
Deal 6 damage. Catch (conjure) a Fish.
melee basic attack
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Entered in the 2025 Summer Card Design Contest



Drums of War
Gain a random blessing for each perform, then clear perform. (durability 5/5) Completing a performance grants 1 durability and anger
equipment
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Entered in the 2025 Summer Card Design Contest



Drums of War
Gain a random blessing for each perform, then clear perform. (durability 5/5) Completing a performance grants 1 durability and anger
equipment
☀️
Entered in the 2025 Summer Card Design Contest

Relic Logbook
Increase all card's value by 2 per combat this turn. lasting.
artifact
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Entered in the 2025 Summer Card Design Contest
Brown Note
After 10 performances, Inflict stunned.
performance
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Entered in the 2025 Summer Card Design Contest







Delay the Inevitable
While channeled, neither you nor your foe can fall below 1 . channel. unique.
action
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Entered in the 2025 Summer Card Design Contest



Second Wind
Remove all of your anger and restore that much .
action
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Entered in the 2025 Summer Card Design Contest



Second Wind
Remove all of your anger and restore that much .
action
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2025 Summer Card Design Contest winner!



Determination
Whenever you miss or deal no damage with an attack, gain anger.
enchantment
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Entered in the 2025 Summer Card Design Contest
Fruit Juice
one use: perform 1 then gain 1 Bolster. garnish: Heal by (performance) then increase all blessings by 1.
ingredient
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Entered in the 2025 Summer Card Design Contest

Shovel
Shuffle 1 card back into your deck, then draw 1. 5 durabilty
equipment
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Entered in the 2025 Summer Card Design Contest



Demonic Steroid
one use: Inflict 2 dominated and gain 1 disarmed. Can't be Jinxed.
corrupted item
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Entered in the 2025 Summer Card Design Contest



Shoal of Piranhas
Deal 2 damage. Repeat for each upgrade this card has. channel (0/2): piercing and reaping.
ranged action
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Entered in the 2025 Summer Card Design Contest

Immortal Locket
Null the next damage. deplete: Deal total Null damage to both combatants. charges (3/3).
corrupted item