Martyr's Satchel
Donate 2 . swap. upgradeable.
basic attack
Martyr's Sword
Deal 2 damage for each you've Donated this combat. critical Hit if you've Donated this turn. swap.
melee basic attack
Extended Magazine
You can hold one additional stack of each type of Ammo. Equip a random Ammo. Reload all your Ammo. unique.
action
Full Auto
This turn, when you play a Bomb, draw a card and speed up the timer of all bombs in your hand. charges (1/1)
Dig Through Trash
Shuffle your discard pile.
Scream of Terror
For every Terror Card your Opponent has played this Combat, inflict doom equal to the number of rounds taken by your Opponent.
Ripping through
ascend, Gain a scar, deal Damage equal to your anger, then remove all blessings from you and your Opponent.
corrupted form
Hydra Claws
Deal 3 damage. crushing; Gain 2 regenerate.
Greatclub
Deal 6 damage. Gain 1 Burden. Steadfast: critical Hit and remove all Burden.
Stalwart
Gain 3 Burden. Gain 3 armor. Gain 3 resilience.
Mighty Blow
Deal damage equal to your hand's total energy cost (0). Steadfast: Inflict 1 dazed and remove all Burden.
melee action
Wallop
Gain 3 Burden. Your next Melee Action inflicts brittle equal to the damage dealt.
Bide Time
Gain 3 Burden and draw 3 cards. Steadfast: Remove all Burden instead.
Peak Condition
This combat, when you lose Burden, gain that much haste and ferocity.
enchantment
False Divinity
ascend. Half your max for this battle. Each turn, ascend to the next level of divinity.
Sell junk
unique. Convert 5% of your max into gold. Mechanize.