☃️
Entered in the 2024 Winter Card Design Contest

Showstopper
End your current performance. Inflict bleeding equal to twice your performance stack. Then perform 1
melee action
🎩
Entered in the Bandits & Blightwoods Card Design Contest

Mercantilism
Remove a card from your deck and sell it to the Collector. one use.
action
☃️
Entered in the 2024 Winter Card Design Contest
Scroll of Decay
Deal damage equal to your focus. reaping. charges (1/1)
magic item
☃️
Entered in the 2024 Winter Card Design Contest

Scroll of the Prism
Convert your remaining energy to random types. charges (1/1)
magic item
☃️
Entered in the 2024 Winter Card Design Contest



Malevoclasm
Deal damage for each cursed card in your deck.
Repeat that effect for each .
defiled.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest



Hellforged Sword
Deal 5 damage. frenzy: Inflict 1 bane and a random affliction. defiled.
basic attack
☃️
Entered in the 2024 Winter Card Design Contest





Avatar of Rage
on Hit with a Melee Action, gain 2 anger, then the foe gains 1 anger.
melee enchantment
☃️
Entered in the 2024 Winter Card Design Contest



Weapon Modification
ambush: Remove untempered keyword from a card, otherwise upgrade by (1). upgradeable.
action
☃️
Entered in the 2024 Winter Card Design Contest

Chaos Compass
You can read the chaos present before altering a card while this card is in this deck.
artifact
☃️
Entered in the 2024 Winter Card Design Contest

Lucky Break
one use: The next time you would receive damage: gain that much Luck instead. Upgrade Basic attacks by Luck. unique. grounded.
item
☃️
Entered in the 2024 Winter Card Design Contest
Being Shady
On-draw: perform 1. While this card is in your deck, sinister will start at 1. upgradeable. unplayable.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest



Slim Shady
perform (sinister Value). Start a new performance if there's leftovers. sinister.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest

The dice
Deal 1-20 damage. Add a keyword. If the damage was higher than 10 gain a positive keyword, if it was not gain a negative keyword unique
artifact