☃️
Entered in the 2024 Winter Card Design Contest
Sick Highfive!
Gain and inflict 1 sickened for each card in hand.
action
☃️
Entered in the 2024 Winter Card Design Contest

Shuriken (Rework)
Gain 1 evasion. Play or discard: Deal 2(+evasion Value) damage.
ranged basic attack
☃️
Entered in the 2024 Winter Card Design Contest



Invisibility
Enemy attacks will fail until you do direct damage, this is dispelled, or after 2 rounds. 1 charge. Max 1 upgrade: 3 rounds, 2 charges.
magic action
☃️
Entered in the 2024 Winter Card Design Contest

Alchemy Construct
The third Potion used this turn will be played as Enchantment instead. start of turn: Shuffle 3 Potions into the deck. Construct 2.
magic item
☃️
Entered in the 2024 Winter Card Design Contest



false familiar
activate to redirect the first attack to the illusion; empower: gain one durability at the end of your turn; durability (1/?)
equipment
☃️
Entered in the 2024 Winter Card Design Contest
Well Timed Dodge
When you would take DMG from an attack choose 1: interrupt yourself to Negate it. OR Gain 1 slow. channel.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest



Cold Blooded
start of turn: Gain equal to your frozen.
End of Turn: Gain frozen equal to the actions played this turn.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest



Wendigo's Hunger
Inflict 3 frozen and 3 bleeding. Gain equal to the target's bleeding.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest

Frigid Shadow
Inflict frozen equal to your sinister. sinister.
magic action
☃️
Entered in the 2024 Winter Card Design Contest

Cold Comfort
This turn when you gain inflict that much frozen. lasting.
divine action
☃️
Entered in the 2024 Winter Card Design Contest





Gain 3 haste.
This combat, whenever you change the cost of a card, gain and
.
location
☃️
Entered in the 2024 Winter Card Design Contest

Harmony Resonance
This turn, all healing effect is multiplied the amount of this card played (0). heavy.
divine action
☃️
Entered in the 2024 Winter Card Design Contest



Fluidity
Reduce the requirement of flow effects by 1. channel.
action
