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Entered in the Monster Mania Card Design Contest



Dismember
Deal damage equal to 10% of your foe's max , then 50% of their missing
.
Inflict bleeding equal to the damage dealt. reaping
melee action
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Entered in the Monster Mania Card Design Contest
Taste of blood
Whenever you or your foe gain bleeding, gain 1 anger
enchantment
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Entered in the Monster Mania Card Design Contest





Disregard
discard the top card of your foe's deck. If it is a basic attack, repeat this.
action
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Entered in the Monster Mania Card Design Contest
Loot and Pillage
Whenever your foe shuffles their deck, steal 5 .
enchantment
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Entered in the Monster Mania Card Design Contest
Ascended
Your cards inflict burning equal to the damage they deal.
divine enchantment
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Entered in the Monster Mania Card Design Contest
Mimic counter
The next card your oppoent plays is played by you instead (Still costs them energy). Pressistent. unplayable
action
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Entered in the Monster Mania Card Design Contest

Waterlog
Lock a card in your foe's deck, and Inflict Drowned equal to its energy cost.
action
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Entered in the Monster Mania Card Design Contest
Hulk Down
Gain 5 armor for each .
(Intended for Amber Hauler)
action
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Entered in the Monster Mania Card Design Contest





Shadow Child
Starts In Play. Your Deck is a copy of your opponent's. Gain darkness equal to their Maximum Health.
enchantment
🐲
Entered in the Monster Mania Card Design Contest



Soul Swap
Deal 5 damage. on Hit: 5% chance to permanently replace a random talent with another one.
melee action
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Entered in the Monster Mania Card Design Contest

Agony Leech
Next turn, convert the cost of cards your opponent draws to blood. Heal equal to twice the energy spent.
action
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Entered in the Monster Mania Card Design Contest

The Kitchen Sink
Play three random Elite Weapons
action
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Entered in the Monster Mania Card Design Contest





Blot out the Sun
Deal 15 damage. Increased by the number of non-enchanment Effects (channels, lasting, nope, totems, etc) active.
magic action
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Entered in the Monster Mania Card Design Contest
I AM SHINY
Double the combat rewards and XP gained from this combat; after 5 rounds of combat, this foe will flee, taking all rewards with them.
enchantment