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Entered in the 2025 Halloween Card Design Contest







Unleashed fury
At the start of your turn, conjure a Fury. At the end of your turn, take damage equal to your anger and double it
enchantment
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Entered in the 2025 Halloween Card Design Contest







At the start of your turn, gain souls equal to the ammount of rounds that passed
location
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Entered in the 2025 Halloween Card Design Contest







Rain of blades
Make a basic attack for each basic attack played/made this combat. unique
action
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Entered in the 2025 Halloween Card Design Contest

Grime
Gain 1 potency and inflict 1 poison. synergy: junk.
corrupted action
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Entered in the 2025 Halloween Card Design Contest
triumphant strike
Deal 3 damage. conjure a copy when you opponent triggers your rally. heavy.
action
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Entered in the 2025 Halloween Card Design Contest

Dancing of the Wild
perform 1. form: Gain evasion and swiftness by x performance.
action
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Entered in the 2025 Halloween Card Design Contest

Stylus Strike
Make 1 basic attack. on Hit: Increase all active Mantra by 1. upgradeable.
action
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Entered in the 2025 Halloween Card Design Contest



Shock Massage
Gain 1 per chain if your foe has shocked.
magic lightning action
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Entered in the Bandits & Blightwoods Card Design Contest

Intrinsic Value
All cards in you and your foe's hand gain valuable for this combat. Whenever anyone plays a valuable card, gain . unique.
artifact
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Entered in the Bandits & Blightwoods Card Design Contest
Blademaster stance
Damage of your melee action is increased by your energy, and echo if 3 or more is spent. Immune to jinx
enchantment
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Entered in the Bandits & Blightwoods Card Design Contest





Bad Influence
Create an untempered Sin. When you draw a Sin, apply its effects to your foe as well and gain 5 momentum. channel. (Black Banner)
corrupted action
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Entered in the Bandits & Blightwoods Card Design Contest

Swagger
perform 1. finale: Gain resilience equal to your performance.
action
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Entered in the Bandits & Blightwoods Card Design Contest
Marked Target
A random enemy from this Canto gains Marked. When you kill that enemy, heal 20% of your max health. one use.
action