☃️
Entered in the Winter Card Design ContestSheathe the Blade
Shuffle all Basic Attacks back into your deck. Gain 1 haste for each basic attack shuffled.
action
☃️
Entered in the Winter Card Design ContestBaldur’s Bane
Arrows this combat inflict 1 bane and are reaping.
ranged enchantment
☃️
Entered in the Winter Card Design ContestVespertine Charm
Gain 1 darkness, permanently. While this is your deck, rewards include at least one card with darkness. darkness 2.
item
☃️
Entered in the Winter Card Design ContestKrim Son
Gain 5 poison. This combat when you would take poison damage gain 1 temporary Max instead.
corrupted enchantment
☃️
Entered in the Winter Card Design ContestAntibodies
The next affliction you gain is increased by 5. Beginning next turn you are immune to that affliction for the rest of this combat.
enchantment
☃️
Entered in the Winter Card Design ContestKeep 'em Comin'
If this is in play at the end of combat, add a non-boss creature to the encounter deck. If it is interrupted, destroy this. channel. unique.
action
☃️
Entered in the Winter Card Design ContestLearned Scholar
Your scholar effects trigger twice.
enchantment
☃️
Entered in the Winter Card Design ContestJavelin
Deal 6 damage at the end of your foe's next turn. Inflicts a critical Hit if was used to play this card.
ranged basic attack
☃️
Entered in the Winter Card Design ContestHarvest Festival
This turn when you play an ingredient, echo it.
action
☃️
Entered in the Winter Card Design ContestYule Tide
Inflict 3 frozen. tidal: Inflict 1 drowning. persistent.
ebb action
☃️
Entered in the Winter Card Design ContestYule Tide
Inflict 1 drowning. tidal: Inflict 3 frozen. persistent.
flow action
☃️
Entered in the Winter Card Design ContestSnow Mercy
Whenever you would apply frozen this turn, instead heal for an equal amount charges (2/2)
magic frost action
☃️
Entered in the Winter Card Design Contestgrinchmas
start of turn: Add a Prank to both you and your foes deck.
corrupted enchantment