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Entered in the Bandits & Blightwoods Card Design Contest







All consuming flame
At the start of each turn (Either combatant's), both of them gain 1 then doubled burning
fire enchantment
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Entered in the Bandits & Blightwoods Card Design Contest



FLAMING RAGE
Gain anger equal to your foe's burning, then Inflict burning equal to your anger, Then deal damage quals to burning/anger applied. unique.
magic fire action
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Entered in the Bandits & Blightwoods Card Design Contest

Back Flip!!!
deal 13 damage; on Hit:inflict stunned and heal to max health; on Miss:take 50 damage; unique
melee action
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Entered in the Bandits & Blightwoods Card Design Contest







Captain of de shadow
Gain sinister euqal to Corruptions in your deck, the gain darkness equal to your sinister. Inflict 1 Blindness on your opponent. unique
corrupted action
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Entered in the Bandits & Blightwoods Card Design Contest



Ghost crew (Flow)
Your companion acts. Inflict drowning equal to the times your companion acted this time.
action
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Entered in the Bandits & Blightwoods Card Design Contest







feedback loop
chain no longer dissipates at the end of your turn; Curse:take damage equal to your chain when it’s broken
corrupted code
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Entered in the Bandits & Blightwoods Card Design Contest

Charred Fuse
one use: Permanently convert a card to a Bomb.
item
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Entered in the Bandits & Blightwoods Card Design Contest

Spiked Collar
dispel a random buff from ANY combatant at the end of your turn. Activate: Gain 1 reflect. durability (1/1).
equipment
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Entered in the Bandits & Blightwoods Card Design Contest

The voices
At the start of each round, both combatants gain 1 Delerious, dominated., and get 1 Insanity to their decks. Play 10 insanities: imbune.
enchantment
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Entered in the Bandits & Blightwoods Card Design Contest

Toxic Brew
one use: poison damage is now affected by sinister. unique. grounded.
item
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Entered in the Bandits & Blightwoods Card Design Contest



Mod Shop
delve an action type; whenever you make or play a basic attack, it instead counts as that action type; grounded
location
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Entered in the Bandits & Blightwoods Card Design Contest





When you change the tide, swap this to a different location. unique. unplayable. grounded. persistent.
location
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Entered in the Bandits & Blightwoods Card Design Contest
Leaflet
Infclict charmed equal to your sinister. execute: Subjugate your foe instead and remove this. charges (2/2). sinister.
corrupted item
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Entered in the Bandits & Blightwoods Card Design Contest
Shadow crew
At the start of your turn, gain darkness euqal to your sinister. Your companion's actions gain "ambush: critical Hit". sinister.
corrupted enchantment