Sanguine Scrying
Draw 2 cards. Gain 2 bleeding.
action
Slammed Toe
on draw: set to 0.
corrupted action
Rune of Precision
one use: Add Precise to a card in your hand. grounded
item
Cloudkill
Trigger your foe's poison five times.
magic action
canister
conjure a six shooter. on draw : This turn, your ranged actions deal 2 additional damage. Upgradable.
six shooter
Deal 1 to 6 damage. ambush or frenzy : Repeat for each six shooter in your hand. balance : Deal full damage.
ranged action
bash
deal damage equal to your armor (208). critical Hit and interrupt if you are Fortified.
Fierce Concentration
Gain dazzled equal to half of your card draw. echo your next Magic Action.
arcane missiles
Deal 1 damage (1) times. Upgrades improve the number of attacks instead of damage. mergecraft 1.
Road to Peridition
Gain "Demonform" next turn equivalent to this card's waning. waning 3/3
Power Strike
Gain 2 Burden. Gain ferocity equal to your Burden.
Bulk Up
This combat, when you attempt to draw cards while your hand is full, gain 1 anger and 1 resilience for each attempted draw.
enchantment
Mechanize!
Mechanize: Gain 10% temporary based on your max . Draw 1 card and play it immediately with no cost. Parts.
Release the totem
Summon a totem, deal 5 damage per totem you control. Destroy a random totem afterward. rebound (0/4) : deal 10 damage instead and lifedrain
Totem field
start of turn : Increase the effect of all your Totems by one ancestral : Increase the effect by two more.
Wrath of the dead
Consume 3 souls, gain 1 anger and inflict 1 brittle ancestral : repeat this for every 3 of your souls