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Hex of Feebleness
start of turn: Increase all your afflictions by 1 for each of your active Hexes.
corrupted enchantment
Stroke of Misery
Make a basic attack. Inflict 1 bane.
action
Curved Curative
Take 3 damage. Draw a card. Gain [healing:2] life. “upgradeable”
Shroud of Innocence
This combat, cleanse all of your afflictions and blessings at the start of your turn. heavy.
artifact
Game. Set. Match.
Apply 3 burn. If the enemy has a lethal amount of burn trigger burn immediately.
magic fire action
Upwelling
unique Return each heavy card from your discard pile to your hand.
magic action
Banner of his Sister
start of turn: Remove and inflict a random hex.
corrupted artifact
Godslayer
Play every card in your deck and your foe’s deck and drop to one Your run ends after this combat.
form
Whip
Deal 1 damage. Your next card played this turn costs one less energy. piercing.
melee basic attack
Physician's Gown
This combat, you gain whatever afflictions or blessings your foe gains. heavy.
Intuitive
Intuitive.
revelation
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