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Photosynthisis
discard a card heal HE for each energy the discarded card cost.
action
Slay on Sight
foretell 3. If the enemy's is less than the total number of cards you've Foretold this combat, slay them. unique.
magic action
Chromatic Whirlwind
Keep your previous Attunements after changing to a new Element. start of turn: conjure an Orb for each of your Attunements. channel.
magic enchantment
Convergence
Lose your Attunements to deal 10 piercing damage and gain stunned. attune: Add 10 damage and increase this by 10. persistent, unique.
Hellfire
Reduce the enemy's Max to their current . corrupted: Convert their burning to Decay. unique.
corrupted fire action
Pyrotechnics
Inflict 1 burning when you activate an Equipment. Trigger your foe's burning when you deplete an Equipment. upgradeable.
fire enchantment
Death God's Gift
Remove a Surge or this card from your Deck. slay your foe. grounded.
corrupted artifact
Shiver Ye Timbers!
Transfer your bane and frozen. tidal: Gain bane. persistent.
ebb action
Shiver Me Timbers!
Transfer your bane and frozen. tidal: Gain frozen. persistent.
flow action
Electromagnetic
Gain chain equal to your armor at the start of your turn, and armor equal to your chain at the end of your turn.
magic lightning enchantment
Magnetic Mace
Deal 2 damage. (+): Gain 2 armor. (-): Gain 2 chain. upgradeable. chain.
melee lightning basic attack
Swap Polarity
: Gain . : Gain . chain.
lightning action
Entanglement
Your turn, your foe copies half of your healing and damage. (+): Copy healing their turn. (-): Copy damage their turn. grounded.
lightning enchantment
Bipolar
Gain focus and dazed. (+): Gain Bolster equal to focus. (-): Gain anger equal to focus. chain.
Magnetic Pulse
Gain armor equal to each active status effect. (+): Steal all your foe's blessings. (-): Transfer all your afflictions. unique.
magic lightning action
Storm Surge
(+): Gain . (-): Gain . chain. charges (2/2).