Imp Familiar
Activate to lose and gain anger equal to the total durability. deplete: Gain 5 focus. 3 durability.
equipment
Dark Command
Gain a Demon Companion this combat. start of turn: It acts. ascended: Gain the Advantage.
corrupted action
Toothpick
one use: Remove ANY card from your deck, then gain bleeding equal to its cost. You cannot add that card to your deck again. grounded.
item
Chudan-no-kamae
Sheath your weapon in preparation. Go in alert stance
lightning action
Iaido Slash
Do a basic attack repeat for every zanshin
action
Bandit's Shiv
Activate to inflict 2 bleeding. Repeat for every 100 gold you own. durability (3/3). unique.
Heat Sink
Deal 0 damage. Increase this by the amount of any burning or Fire damage you would normally take. channel: persistent. unplayable.
magic fire action
Deal 0 damage. Increase this by the amount of Fire or burning damage you would normally take. persistent, unique.
Deal 0 damage. Increase this by the amount of burning or Fire damage you or your enemy take. persistent, unique.
Horrifying presence
Temporarily lose 20% of your maximum health to inflict your total max health as fear.
Paralyzing terror
If your opponent is stunned, heal 30% of your current maximum health. 0/3: if your opponent is stunned, slay them.
corrupted enchantment
Bane’s edge
Deal 6 damage,. Inflict 20 fear. on Hit and corrupted: inflict 1 bane and upgrade this by 1.
corrupted basic attack
Unpleasant surprise
Gain unstoppable and convert all darkness to health. Gain . corrupted: Gain 1 darkness and your next attack gains lifedrain.
Cursed Crystal
Deal 6 damage. on Hit: Inflict a hex for each type of energy you have (0). unique.
Meditant's Circlet
Activate to gain focus for each effect you are Channeling (0), and Your channel effects cannot be removed this round. durability 3.
Rocket Wrecker
Deal 10 damage. on Hit: Inflict dazed for each charge. deplete: swap. charges (3/3).
melee basic attack