Game. Set. Match.
Apply 3 burn. If the enemy has a lethal amount of burn trigger burn immediately.
magic fire action
Upwelling
unique Return each heavy card from your discard pile to your hand.
magic action
Banner of his Sister
start of turn: Remove and inflict a random hex.
corrupted artifact
Whip
Deal 1 damage. Your next card played this turn costs one less energy. piercing.
melee basic attack
Intuitive
Intuitive.
revelation
Number of the Beast
Deal 6 damage, inflict a random affliction with 6 stacks, and gain a random blessing with 6 stacks. ascend if corrupted. defiled.
corrupted action
Theological Debate
At the beginning of you and your opponents turn, conjure a card from the other's deck. scholar: You conjure two cards instead.
magic enchantment
Destiny
Gain a Tier 1 Talent. Consumes 10 focus. Increase Destiny's Talent Tier by 1 (up to 6) and focus by 10 for the rest of the run. grounded.
Twin Needles
Deal 2 damage. Upgrade: Gain a random keyword. If this has 7 or more keywords, transform into the Weaver's Thread
ranged artifact
Weaver's Thread
Deal 6 damage. Upgrade: Gain a random keyword. End of Turn: Remove all negative keywords to upgrade this card.
ranged basic attack
Faerie Ring
The next card you play this turn is chaotic. When you play a cursed card, swap this to a different Location. charges (1/1). grounded.
magic item
Panic
Panic.
Counterweight
one use: Add heavy to a card in your hand. grounded. heavy.
item
Counterbalance
one use: Add heavy to a card in your hand. Reduce its cost by 1. grounded. heavy.
Trick-or-Treat!
Activate to delve ANY card. It then gains a random keyword. durability (3/3). unique. grounded.
equipment
Don’t Lose Your Head
Convert all anger to Fear. Deal 5 damage for each stack of anger.
action