Emerge from shadow
This turn, remove a stack of evasion when you attack to make it a critical Hit. charges: 1 Hidden
action
Liquid Courage
one use Gain 1 anger and 1 delirious for each sated. garnish: Deal damage to your opponent equal to your delirious.
ingredient
Lose your Mind
Convert 10% of your XP into piercing damage. execute: Gain XP equal to the overkill.
corrupted action
Omniscience
At the start of your turn, foretell your entire deck.
enchantment
Exemplify
Deal 5 damage. lifedrain, Priority.
melee action
Coat Check
one use: You may change your Class Banner. interrupt and draw a card.
Random Bullshit Go!
Spend all your energy. conjure free copies of random cards from your deck or discard pile for each spent energy. one use untempered
panicked attack
At the start of your turn, add a Random Bullshit Go! To your hand.
Electrocutioner
The first time your chain fades each turn, convert it to darkness, then gain chain equal to your darkness. grounded.
corrupted lightning enchantment
Locked
Locked.
revelation
Off Tune
This turn, whenever you perform deal 1 damage. lasting
magic action
Scourgestone
This combat, inflict 1 bane whenever you play a Surge card. upgradeable. heavy.
corrupted artifact
Start It. . .
Deal 5 damage. ambush and Opener: swap this on Hit. grounded.
divine action
Finish It.
Deal 5 damage. finale: slay Foe and swap this on Hit. grounded.
Soul Confluence
Upgrade all your upgradable enchantments by 1 for the remainder of combat.
Red right hand
Greatly increase your luck for this combats rewards. You may only pick the right option after this fight. unique.