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Entered in the Bandits & Blightwoods Card Design Contest

Savage Focus
This turn, whenever you make a basic attack, play a Moonclaw based on your current form. Make a basic attack. lasting.
action
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Entered in the Bandits & Blightwoods Card Design Contest

Dredge
Scavenge 1. tidal: Scavenge 1. persistent.
ebb action
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Entered in the Bandits & Blightwoods Card Design Contest

Wilson
on draw: Summon a random totem. one use: Gain your largest totem as a companion. grounded. valuable.
artifact
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Entered in the Bandits & Blightwoods Card Design Contest

Adjust Grip
Your next Melee Action inflicts stagger equal to the damage dealt. Free if you have stagger.
action
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Entered in the Bandits & Blightwoods Card Design Contest

Leftover Gear
Play a random Equipment with 1 durability. discard on your turn: Salvage 2. charges: (2/2).
action
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Entered in the Bandits & Blightwoods Card Design Contest



Woodland Familiar
Activate to gain a random blessing. Enable when you gain . deplete: Your foe gains pacified. durability (3/3).
equipment
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Entered in the Bandits & Blightwoods Card Design Contest

Dragonification
one use: Transform any card as Dragons card, then add "start of turn: Double this card effect."
magic action
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Entered in the Bandits & Blightwoods Card Design Contest
Eggnog
Gain 3 . garnish: Gain 3 bolster and heal again.
ingredient
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Entered in the Bandits & Blightwoods Card Design Contest

Duck!
discard a card and gain evasion equal to its cost. flanking: Gain swiftness.
action
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Entered in the Bandits & Blightwoods Card Design Contest

Card Throw
perform 1. Discarded: Deal 3 damage then return this to hand.
action
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Entered in the Bandits & Blightwoods Card Design Contest



Bloody guard
The next damage from an enemy action you take is turned into bleeding instead. charges(4/4)
action
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Entered in the Bandits & Blightwoods Card Design Contest







Code of despair
When gaining , inflict an equal amount of Fear.
code: You start the combat with less that 50% of your
unique. grounded.
corrupted code
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Entered in the Bandits & Blightwoods Card Design Contest







Code of boorishness
At the start of your turn, double your foe's afflictions. code: All cards in your deck have at least 1 duplicate. unique. grounded.
corrupted action
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Entered in the Bandits & Blightwoods Card Design Contest







Code of athesim
One stack of your foe's afflictions carries over to the next combat. code: You HAVEN'T recruited viola skysworn. unique. grounded.
corrupted code
