north888's cards
3
Expel Fumes
Inflict poison and burning equal your burning. Multiply the poison inflicted by your poison damage.
magic fire action
2
Fuming
Gain 5 burning. Increase your poison damage until your next turn by your burning. lasting.
Suffocating Smog
Round end: Inflict poison equal to your burning.
5
Fishing Rod
Deal 6 damage. conjure a fish.
melee basic attack
6
Depth Charge
conjure a bomb. Change the tide.
action
Reel 'Em in!
Low tide: inflict vulnerable equal to the fish you've conjured this battle plus 1 High tide: conjure 2 fish
melee action
Seastrike
discard a fish. Make a basic attack.
Fish
Gain 1 when discarded. unplayable
item
1
Boot
Occasionally conjured in place of a fish. discard to deal 1 damage.
Hoodwink
Gain gold equal to half the value of the next damage you dodge unique.
0
Hairfrost
Stacks of frozen on your enemy cannot go below the number of corruptions in your deck until your next turn. lasting.
magic frost action
☃️
4
Hoarfrost
Your foe's stacks of frozen cannot go below your corruptions until next turn. lasting. (This does not make them gain additional stacks.)
🌸
So Many Options
If Hidden reduce the cost of 3 random attacks in your hand by 1
Comic Relief
Transform your basic attacks into Wallops this combat. Add a prank to your foe's deck for each Wallop in your deck.
Slapstick
If you're relentless add 2 pranks to the foe's deck and conjure a Wallop in hand.
Inflict 1 frozen. This combat, your foe's frozen cannot go below 1. Increase these numbers by 1 each time your foe gains a unique hex.
magic frost enchantment
Deal 6 damage. conjure a random Fish.
one use: gain evasion garnish: Gain Patience
ingredient
IMPlications
You are always delirious. If the cost of any card in your hand is shuffled to 0, it remains at 0 until end of turn.
corrupted enchantment
Pursuit
Deal 3 damage. If Relentless this damage becomes piercing and inflicts a deep wound.
Swindle
This combat, charm no longer slays. When charm would have slayed, instead get stacks equal to the foes charm stacks.
enchantment
That Sinking Feeling
Inflict 1 doom Each time you trigger Drown
Haka
This turn when you perform, gain 1 anger. When you complete a performance this turn, basic attack. perform 1.
☀️
9
This turn when you perform, gain 1 anger. When you finish a performance this turn, basic attack. perform 1
Drums of War
Gain a random blessing for each perform, then clear perform. (durability 5/5) Completing a performance grants 1 durability and anger
equipment
Deal 6 damage. Catch (conjure) a Fish.
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