cyndee162971's cards
🌸
Venomous Infection
Every time a player discard a card, inflict 4 stacks of infected to the owner of that card.
corrupted enchantment
Insector Claw
Your foe discard 1 and Draw 1 card at the start of their turn. This effect stacks for each basic attack played. flanking: Inflict 4 infected
melee basic attack
Expired Prescription
Gain equal to the number of Potion in your hand. Gain 2 poison and 2 bleeding for each energy remaining at the end of the turn.
action
Bottomless Flask
Whenever you play a non-conjured Potion this turn, create a copy of it and place it into your discard pile. unique.
Nth Potion
Deals 2 damage. Repeat for each potion played this combat. cascade: conjure a random potion.
basic attack
Excess Baggage
Deal 2 damage. on Hit: Your foe draw one less card next turn. Start of the turn: conjure a copy of this card on top of your foe's deck.
corrupted artifact
Hell's Gambit
Start of the turn: Shuffle your deck then draw 1-2 cards randomly. order: Gain 1 impervious chaos: Gain 2 Jinxed
Abaddon's Decree
Remove a random blessing from your foe and inflict bleeding equal to the stack of the blessing removed. charges (2/2) Emergency
corrupted item
Raphael's Touch
Remove a random affliction and gain barrier equal to the stack of affliction removed. charges (2/2) Emergency
divine item
Rescue Kit
one use: Heals 10 Health. echo if your health is less than 10. Emergency
item
Prismatic Blast
Deals 5 damage. execute: One of the card from combat reward selection will be changed to a random Nova card
Prismatic Aura
When you play a Nova card for the first time this combat, add a different Nova from your deck to your hand
enchantment
Covetstone
Play 1 random Nova card that has not been played yet during this turn.
magic basic attack
Foolish Desires
Destroy a card from your deck and conjure a copy of it to your foe's deck. defiled. unique
corrupted action
Belt of Hunger
discard all cards from your hand, then gain sinister equal to cards discarded. deplete: Draw 1 sinister card from your deck. 3 durability.
equipment
Beginning of the End
All start of turn effects procures on the end of turn instead. code: You have an active code
divine code
Heart of Gold
Take damage equals to the half your health. frenzy: Gain gold equals to the half of total damage received during your turn. Heartstopper
Double Edged Dagger
on draw: Deal damage equal to your foe's and your sinister, gain that much total sinister, then conjure a copy to your foe's deck. sinister
Unite as one
one use: Select two cards with same name. Delete the first card and copy all keywords to the second card. unique grounded