Regar dawnforge the dawncaster cardbuilder
neutral energy
neutral energy
neutral energy

Finish and Sheath

Deal damage done by basics while in hand (0). Gain disarmed for each basic made while in hand (0). piercing, reaping. persistent, unique.

melee action

effect

unique

You can only play one card with this name per combat. All Enchantments are Unique.

effect

persistent

Cards with Persistent don't get discarded at the end of the turn and can not be Buried.

effect

piercing

Piercing damage ignores all effects that would reduce or prevent its damage.

effect

reaping

Reaping lowers the targets Maximum Health equal to the damage it deals.

affliction

disarmed

While Disarmed, Basic Attack cards can't be played. Lasts one round per stack.

Card created by 

anonymous

 on 

3/1/2026