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green energy

Nightfang

Deal 5 damage. ambush: Gain ferocity equal to damage dealt. piercing. sinister.

melee basic attack

effect

ambush

Ambush triggers whenever it is the first card played of the round.

effect

piercing

Piercing damage ignores all effects that would reduce or prevent its damage.

effect

sinister

Sinister cards get more powerful for each other Sinister card you played during the entire combat.

blessing

ferocity

Your next Critical Hit deals 1 additional damage and heals you for 1 health per stack of Ferocity.

Card created by 

anonymous

 on 

9/10/2026