Winter Card Design Contest
682 cards entered
Espionage
Peek your opponent's deck, choose one to add Sabotaged. sinister
action
Narrow Strait
start of turn: Remove 1 sinister. If sinister cannot be removed, discard this card. tidal: Gain 1 , , and End of turn: Increase.
divine flow enchantment
Course Correct
flow: Deal piercing DMG equal to your sinister then Lose all sinister. tidal: Inflict 1 Slowed persistent.
divine flow action
Ebb: Gain sinister Equal to your Foe’s drowning. tidal: Gain persistent. sinister.
corrupted ebb action
Second Harvest
Gain 4 regenerate. Your regenerate triggers at both the Start and End of your turn. channel.
Sticks and Stones
on draw: Inflict 1 vulnerable. stance: Ranged Actions deal 1 DMG per stack of brittle. You are Immune to charmed.
ranged action
Rock the Boat
Change the tide. When you Change the tide inflict Sickness. DMG from drowning is increased by Sickness. channel. sinister.
Rain Dance
start of turn: cleanse an affliction tidal: Defile 1 End: Convert all to and conjure that many tidal Cards. channel.
corrupted flow performance
Raid Pantry
stance: When you discard an ingredient deal 1 DMG and inflict 1 Sickness then increase this by 1. start of turn: Reset this amount.
corrupted action
Saviour's Advent
Gain a counter for each you spend. When this has 24 counters, remove all to cleanse ALL afflictions and heal your foe and you to full .
divine enchantment
Broken Gurney
on draw: Take 1 DMG. Then increase by 1. While card is in hand: DMG dealt by actions is multiplied by your scars. grounded. unplayable.
corrupted item
True Love
start of turn: Inflict charmed for each energy. If Peartree is equipped, multiply per type of energy. channel.
divine action
Pear Tree
Activate: gain Random Energy equal to this card’s durability. durability Persists. durability: (12/12) deplete: Add Partridge
divine equipment
Partridge
Deal 12 piercing DMG. DMG reduced Each turn. If Pear Tree is equipped your Foe gains pacified. charges: (1/1)
Linger
Gain darkness equal to your missing . Cards with a darkness Value gain echo while in darkness. grounded. unique.
Hidden Mechanism
Activate to Gain 2 shocked. When you gain shocked, inflict 1 jinx. When you inflict jinx, Inflict 1 dazed. durability: (3/3)
corrupted equipment