Winter Card Design Contest
665 cards entered
7 of Clubs
Deal 7 damage. If tricked, inflict charm. Playingcard. tricked
basic attack
5 of Hearts
Deal 5 damage. If tricked, gain that damage in health. Playingcard. tricked
2 of Spades
Deal 2 damage. If tricked, inflict stagger. Playingcard. tricked
Jack of Hearts
Deal 10 damage. Grant persistent to a card in hand for the rest of combat. tricked, gain that damage in resilience. Playingcard tricked
Queen of Hearts
Deal 10 damage. Set a card in your hand to 0 cost for the rest of the combat. If tricked, inflict jinx. Playingcard. tricked
King of Hearts
Deal 10 damage. Grant piercing to a card in your hand for the rest of the combat. tricked, inflict stun. Playingcard. tricked
Ace of Hearts
Deal 11 damage. Grant echo to a card in your hand for the rest of the combat. tricked, gain that damage in reflect. Playingcard. tricked
Ouija Board
Activate: conjure a free copy of a random card in your discard pile. deplete: Trigger ancestral effects on cards in your hand. 3 durability.
equipment
Code-Dependent
Whenever you cast a card, cast any copies of it that remain in your deck. code: Your deck contains exactly two copies of each card
divine code
Skeleton Key
Activate an Equipment card. While this is in your deck, you can open any locked door. sinister.
item
Thawing Breath
Gain 3 focus, then cleanse your frozen. flow (0/3): shift. persistent.
action
Thousand Cuts
Deal 5 damage and draw a card. on Hit: Create an untempered copy of this card. waning charges (2/2)
melee action
Blood Engraver
Permanently give a non-cursed card in your deck a random Keyword, and cursed. unique. cursed.
corrupted artifact
An eye for an eye
This combat, whenever you gain a scar inflict a deep wound.
enchantment
Snow Man
Make a basic attack and inflict 1 frozen. discard: Summon a clone.
frost action
Snow Man's Land
Your Clones inflict 1 frozen when they disperse. At the start of the turn, conjure a Snow Man.
frost enchantment