Winter Card Design Contest
681 cards entered
Snow day
Inflict 1 frozen. ambush: Gain and inflict 100 frozen instead. unique.
action
Frost Footwork
On-Hit: Inflict frozen. If there's one already, inflict Frostbite.
frost form
Snow Shoes
Enter Frost Footwork. Gain 1 evasion and 1 swiftness for every hit that inflict Frostbite.
frost action
Wendigo Trail
inflict 1 frozen whenever you gain evasion; agile: increase this frozen by one
frost enchantment
Grand Aria
Reset your performance. If you finish your current performance during this turn, echo its effects and conjure a Finishing Bow.
He knows
He knows if you are naughty or nice naughty: lose 3 and gain a Coal nice: gain 3 and gain 3 random blessings
Vespertine Charm
Gain 1 darkness, permanently. While this is your deck, rewards include at least one card with darkness. darkness 2.
item
Feint Breath
whenever an attack bypasses a defensive blessing, gain 1 momentum
enchantment
Ghostly Visions
foretell 1. Inflict doom for each card Foretold. rebound (0/1) gain darkness and increase this foretell, darkness, and rebound value by 1.
corrupted action
Soulforge
on draw: Gain 1 burning. perform (0/25) one use: Spend 50 souls to Temper 1 untempered card in hand. persistent. grounded. unique.
magic action
The Puppet
echo your next action. Animated: ALL actions gain echo. Including your Foe’s. Spend 50 souls to Animate. untempered. Toy.
corrupted item
Bouncy Ball
perform 1. Then perform 1 again. Spend 2 souls to Animate. untempered. Toy.
magic item
Chattering Toy
Gain Delirous. Drain 1 . Spend 3 souls to Animate. untempered. Toy.