Monster Mania Card Design Contest
626 cards entered
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Entered in the Bandits & Blightwoods Card Design Contest

Reaper
Take 1 damage, then deal 1 damage 1 time. execute: Increase all values by 1. *unique.*
basic attack
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Blood of Steal
Steal 2 then swap this. ambush: Lose 2
to conjure a Lucky Coin. sinister.
corrupted action
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Steelforge Ammo
Your next 2 range actions can be upgraded on Hit. upgradeable.
action
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Psychedelic Potion
one use: Gain 3 dazed to draw a card. Play (0/5): Gain Tripping Bad.
item
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Vital Ammo
Your next 3 range actions steal permanently based on reaping damage.
action
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Master Sword
Deal 5 damage. *critical Hit and piercing* while at full health.
melee basic attack
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Omma Ammo
Your next 3 range attacks will trigger random Ammo. critical Hit: Reload all Ammo.
action
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Witch's Broomstick
Activate to gain barrier. 3 durability. memorized.
artifact
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First Blood Pact
Take *1 damage, then deal 1 damage1 time(s). Increase all values by 1. memorized. unique.*
melee action
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Disengage
Remove all anger to gain that much armor. Discarded: Increase all source of anger by 1.
action
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Great heist
Gain equal to cards in your deck. charges (3/3) permamently destryed when out of charges, charges don't regenerate. grounded.
artifact
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Loot chest
one use: gain [canto*50] . Increases each canto. grounded. Treasure
item
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code of the reckless
whenever you take or deal a crushing blow, double a totemβs stacks; code:be below half of your max health
corrupted code
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Entered in the Bandits & Blightwoods Card Design Contest



Gain Pain, Gain Gain
Gain 2 bleeding. Gain 5 armor. Accumulate (0/15). Transform all block cards and this card into Blockage.
action
