Monster Mania Card Design Contest
626 cards entered
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Join the Crew
Inflict (3xSinister) charmed. execute and 10 sinister: Spend (5xSinister) to Subjugate instead. sinister.
action
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Throw to the Wolves
Your companion acts twice. flanking: This turn your companion cards gain execute: Add a copy of this card to your deck. unique.
action
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Quick Draw
Draw a basic attack from your deck. ambush: interrupt.
action
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Grimelord
This combat when you discard a card inflict poison equal to it's cost.
corrupted enchantment
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Lycanthropy
start of turn: dispel and bury this if you are over half . Your melee actions have lifedrain. cursed.
corrupted enchantment
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Desecration
This turn, Divine Actions have defiled.
corrupted action
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devious concoction
Gain 1 potency for each key word on this card. Damage keywords apply to your next tick of poison damage. sinister
corrupted action
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Feint
Make a basic attack. discard: Gain 1 evasion.
action
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Set Dressing
Whenever you perform, add a Snare to your foe's deck.
enchantment
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Gunners stance
Gain 2 momentum and stagger for each ranged action you play. When you reach 5 momentum gain 1 haste. Imune to fear.
form
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Gun 'em down
Enter Gunners stance. Gain 3 haste and draw 3 cards discard any card drawn that wasn't ranged or ammo.
action
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Sniper stance
You are imune to stagger. Your ranged critical hits deal an extra 50% more damage.
form
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Sniper shot
Enter sniper stance. Your next ranged action critical hits. ambush: reload your ammo.
action
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Entered in the Bandits & Blightwoods Card Design Contest



Informant
Activate to forsee 3 and gain 1 sinister. deplete: start next combat with a random contract. durability (5/5)
corrupted equipment