Monster Mania Card Design Contest
626 cards entered
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Entered in the Bandits & Blightwoods Card Design Contest

Volatile Ammo
Your next 2 range actions play a random Bomb. start of turn: delve a custom Bomb.
action
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Forced Thoughts
Replace your Companion's deck with an exact copy of your own for this combat. memorized. persistent.
action
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Tamsin's Corruption
Whenever you lose Health during your turn, your foe loses the smae amount. memorized.
enchantment
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Soul Scythe
Deal 1 damage. Upgrade this and take damage equal to the damage dealt. execute: Do not take damage.
melee item
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Naval Ammo
Your next 3 range actions will conjure a tidal cards. tidal: Reload an Ammo. persistent.
flow action
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Naval Ammo
Your next 3 range actions will triggers a tidal effect on hand. persistent.
ebb action
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Blight Ammo
Your next 3 range actions inflict 2 poison. Use all of this Ammo to trigger the poison. Reload: Double the poison.
action
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Blessing of Neptune
Your Clones can make any Actions.
enchantment
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Entered in the Bandits & Blightwoods Card Design Contest

RISE AND SERVE!
Requires an Effigy. Ressurect the last enemy you defeated as your second Companion. You companions act. memorized. unique.
action
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Ballistic Ammo
Your next 3 range actions have piercing. Reload: Range actions gain +2 damage while this is loaded. upgradeable.
action
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Finishing Barrage
Deal 3 damage. Repeat for every card you played this combat.
ranged action
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Code of Redemption
Your defiled energy can be spent as . code: You are corrupted. unique. grounded.
divine code
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Alphamancing
delve a card beginning with "A", then progress a letter. Destroy this card after 26 uses and imbue "Enigma".
action
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Entered in the Bandits & Blightwoods Card Design Contest



Banner of Hajrun
start of turn: Gain and 1 evasion. unique.
artifact