Ensorcelled wear
Inflict 1 brittle. If this card has charges instead inflict 1 bane and brittle equal to remaining charges.
magic action
Broken memories
delve cards with charges that you have depleted. Add one back into your deck with all charges refreshed. unique
Energy salvage
Destroy the next card with charges you deplete. Gain 5 and for each charge the card had at max. unique
action
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ranged enchantment
Gold bite
eat some gold lol
revelation
Apple Ribeye
Add a Forbidden Fruit to your deck. When you reach 3 potency add another. corrupted: Add four random ingredients to your hand.
enchantment
Butcher Hook
Your next melee action that crit, inflict 3 bleeding and give unknown meat. 4 durability. memorized.
equipment
Price of Peace
slay the enemy and take damage equal to his amount of actual health.
Concussion Protocol
Gain anger equal to the number of times you've been stunned this run. unique.
reactive bulwark
start of turn: gain armor equal to all damage taken during the foe's turn.
channel finity
inflict damage equal to the number of cards in your hand with charges
melee action
invert erosion
increase usable charges to a card with charges in your hand. cannot increase charges past the cards maximum charges.
force deterioration
draw two cards. the next two cards you play this turn are buried. if the card has charges they are instead all expended.
study schematics
increase durability of all active constructs by 1. reduce cost by 1 for each construct created while this is in hand. persistent. unique
fragment theft
inflict 1 brittle. gain armor equal to brittle on the foe. charges (2/2).