Lingering Barrier
10% of your barrier persists to the next combat. upgradeable. unique.
action
Concentrated Focus
Convert the next channel card you play this turn into an Enchantment. Consumes 10 focus. grounded. charges (1/1).
magic item
Poison Attunement
After you inflict poison and gain 1 potency and attune to a new affliction.
corrupted attunement
Bleed Attunement
After you inflict Bleed inflict 1 bane and attune to a new affliction.
Brittle Attunement
After you inflict brittle increase all your afflictions by 1 and attune to a new affliction.
Bolster Attunement
After you gain bolster trigger all your healing blessings and attune to a new blessings.
divine attunement
Ward Attunement
After you gain ward remove an affliction and attune to a new blessings.
Zeal Attunement
After you gain zeal gain and attune to a new blessings.
Familiar Bat
Deal 6 crushing damage. on Hit: Inflict 1 dazzled. reliable.
melee action
The Big Chill
Deal 1 to 20 piercing damage, then inflict that much frozen. cleanse your burning. attune to Frost. unique.
magic frost action
Battlespear
Deal 9999 damage. untempered ???
divine basic attack
Molten Fury
Upgrade all untempered cards in hand. frenzy: Double the upgrades on all untempered cards in hand.
Dark Mirror Vial
one use: Create a copy of the next non-unique card you play. It gains cursed and defiled. defiled.
item
INFINITE BATTLESPEAR
DEAL 9999 DAMAGE!
Bobbing for Apples
Whenever you change the tide, conjure a Forbidden Fruit. channel
Snake familiar
conjure 2 Dragon Wraps. Draw 1 card if this is in your hand at the start of turn. persistent.