Shift Appendage
conjure a transformed Moonclaw of your choice, upgraded by the total energy cost of cards in hand (0).
action
Sell soul
Whenever you spend gain that much life code: All cards in your deck are corrupted or cursed cursed
corrupted code
Dance Partner
This combat, if you have a companion you can have an additional stance in play.
enchantment
This combat, if you have a companion you can enter an additional stance.
Parade
Draw a card for each color of card you have in your hand (0). charges: (1/1)
Draw a card and gain 1 rally for each color of card in your hand (0). charges: (1/1)
Eclecticism
This combat, gain 1 momentum the first time each turn you play a card of a given type.
Time is Money
Activate: Spend 5 to gain 5 haste. deplete: Gain an extra 50 after combat but gain 5 slow. 5 durability.
equipment
Arcane Banishment
slay an enemy with less than 0 and remove all upgrades. Otherwise, upgrade this for each mergecraft card in your deck. unique.
magic action
Doppelganger
Your Companion Acts. execute: Destroy this card. This combat's rewards are replaced by copies of cards in your or your Companion's deck.
corrupted action
Train Homunculi
Gain a Homunculus Companion. If you already have one, convert a card from your hand into a Companion Action. unique.
Homunculus
10/50 . start of turn: Gains 1 . If an Action would kill you, this takes the damage, and if killed, it and its deck are removed.
Fatalist
one use: Summon a Whomonculus. Replace your deck with Command. New cards are added to the companion deck.
Red Rage
This turn, gain 5 anger and a deep wound whenever you play a card. lasting.
Oathnreaker 3.0
Deal 4 damage. Increase this by 3 for each code broke. on Hit: Increase all non-bane afflictions queal to the damage dealt.
corrupted basic attack
Bloody fangs
Deal 5 damage. Inflict bleeding equal to the damage dealt. ambush: critical Hit. bloodlust: lifedrain
melee basic attack