☃️
Entered in the Winter Card Design ContestPrayer Book
Activate to conjure a Prayer. deplete: Gain for every Prayer you've played this combat. 5 durability.
divine equipment
☃️
Entered in the Winter Card Design ContestSkeleton Key
Activate an Equipment card. While this is in your deck, you can open any locked door. sinister.
item
☃️
Entered in the Winter Card Design ContestWhiteout
attune to Frost. This turn, convert all damage to frozen. channel.
magic frost action
☃️
Entered in the Winter Card Design ContestSword & Board
This combat, add an untempered Block to your hand whenever you make or play a basic attack.
enchantment
☃️
Entered in the Winter Card Design ContestFrigid Riposte
Inflict frozen to your opponent equal to your damage taken
enchantment
☃️
Entered in the Winter Card Design ContestAlms for the Poor
When you would take damage, lose half as much instead. If you have no , your first attack each turn inflicts a critical Hit.
divine enchantment
☃️
Entered in the Winter Card Design ContestCarol of the Bells
Whenever you finish a performance, delve a free Hymn. Whenever you play a Hymn, gain 2 and 3 .
artifact
☃️
Entered in the Winter Card Design ContestReindeer familiar
Activate: Blind your foe. deplete: Gain warmth for the rest of the combat. charges: 3/3.
magic frost equipment
☃️
Entered in the Winter Card Design ContestGospel of Mark
You acquire Marked. When you would gain armor, gain 1 anger. When you would gain evasion, gain 1 zeal.
divine artifact
☃️
Entered in the Winter Card Design ContestStraylight Familiar
Activate: Deal 2 damage for each card in your hand. deplete: Lower max durability by 1 and shuffle this back into your deck. 3 durability.
equipment
☃️
Entered in the Winter Card Design ContestSplurgestone
This combat, gain 1 whenever you play a Surge card. upgradeable. heavy.
artifact
☃️
Entered in the Winter Card Design ContestAccentuator
Activate to gain chain equal to this card’s durability. chain adds 1 additional damage. deplete: Gain Insulated durability 4
lightning equipment