Tremorsense
Summon a Totem. Inflict 3 stagger for each type of Totem you control.
magic action
Ancient Markings
delve and play a Totem. ancestral: Summon two more random Totems.
action
Salvage
Make a basic attack. rebound (0/2): Return a card from your discard pile to your hand.
Reave
Deal 4 damage. Spend 2 souls to critical Hit and gain 5 .
melee action
Stoneskin
Gain 1 resilience. Gain an additional stack for each of your Totems. charges (2/2).
Soulreave
Deal 4 damage. flanking: Gain souls equal to damage dealt. charges (2/2).
Soulsearch
Draw a card. Spend 3 souls to draw 2 additional cards. charges (3/3).
Reclaim
Spend 1 Soul to return a card from your discard pile to your hand. charges (3/3).
Bury Alive
Move your deck into your discard pile. Return up to 3 cards to your hand.
Call the Spirits
Gain dex. Gain additional dex for each time you played this card this combat.
Blood Ritual
Inflict 3 bleeding. ancestral: Return a random card from your discard pile to your hand. charges (3/3).
Scatter Souls
Spend up to 3 souls to shuffle an equal amount of souls of Vengeance cards into your deck.
Soul of Vengeance
on draw: Gain 1 Soul. Your next action this turn inflicts a critical Hit.
Prepare for Prey
Inflict Marked. Spend 1 Soul to inflict 3 bleeding.
Rapture
Deal 2 damage. Repeat per card in your discard pile. rebound (0/3): lifedrain. Can't be upgraded
Shard of Malice
Use : Inflict 4 poison. Use : Inflict 2 bleeding. memorized.
artifact