Brainstorm
Draw a card. Gain for every Magic Action drawn this way. scholar: Draw 2 more cards.
action
Clarity
Draw any card. scholar: Gain .
Fast Forward
Gain 2 haste or inflict 2 slow or draw a card. scholar: Do all three.
magic action
Conduit
Gain 2 chain. flow (0/3): Draw a card. charges (3/3).
magic lightning action
Frostlance
Deal 2 damage. Draw a card if the target is frozen.
magic frost action
Wrathbolt
Deal 3 damage. The next card you add to your foe's deck this turn is added twice.
corrupted action
Spikemine
on draw: After playing 6 cards, deal 5 damage to you and the Wagon.
Bloodbank
Whenever you spend energy, add a counter to Bloodbank. Start of your Turn: Remove all counters and gain for every 1 counter removed.
corrupted enchantment
Make it stop!
perform 1. Add a Badger to your opponent's deck. charges (23/23). deplete: Add two random mushrooms to your opponent's deck.
Badger
Inflict 1 bleeding. If you have 10 or more bleeding, consume all stacks and inflict a deep wound.
Whipperslapper
Deal 2 damage. If you have an affliction, inflict a critical Hit and remove one of your opponent's blessings.
basic attack