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Entered in the Bandits & Blightwoods Card Design Contest
Getaway
discard a card. Gain momentum and cleanse afflictions equal to its cost. reliable.
action
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Entered in the Bandits & Blightwoods Card Design Contest
start of turn: Dispels all blessings you and your foe have, then gain 1 sinister. upgradeable. Start in Play.
location
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Entered in the Bandits & Blightwoods Card Design Contest

Dubious Talent
start of turn: Add an untempered corruption to your hand. corrupted: Gain sinister for every corruption in your hand.
corrupted enchantment
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Entered in the Bandits & Blightwoods Card Design Contest

Midas touch
Add Gilded to any card in your deck. If it's Gilded already, remove it from your deck and gain half of it's value. unique. Gilded.
divine action
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Entered in the Bandits & Blightwoods Card Design Contest



Transfer this card's Adaptations to another card. This card's Adaptations persist between combats. (5 Adaptation slots)
location
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Entered in the Bandits & Blightwoods Card Design Contest



Birdsong
perform 1 for each Familiar you have equipped. If was spent, enable a Familiar.
action
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Entered in the Bandits & Blightwoods Card Design Contest

Magpie Familiar
Activate: Steal a blessing with stacks no more than this durability.
When you lose , gain 1 durability.
durability (3/3).
equipment
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Entered in the Bandits & Blightwoods Card Design Contest

Rage Nova
Gain 1 anger and 1 regenerate. Repeat this for each Nova you played this combat.
action
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Entered in the Monster Mania Card Design Contest

Shadow Symbiosis
At start of your turn, convert one of your afflictions to both and darkness.
When losing darkness, gain 3 dazed instead of stunned.
enchantment
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Entered in the Monster Mania Card Design Contest

Cone of Cold
Congeal the highest cost card in your foe's hand.
magic frost action
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Entered in the Monster Mania Card Design Contest



Slow death
This combat your slow applies instead of
enchantment
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Entered in the Monster Mania Card Design Contest





Code of Sinfulness
Whenever you draw a Sin, add two copies of it to your foe's deck. code: You have all seven Sins in your deck.
corrupted code
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Entered in the Monster Mania Card Design Contest





Faewild
This combat, add 1 to 3 Pranks to each deck at the start of the round.
Gain 3 when a Prank is played.
enchantment


