☀️
Entered in the 2025 Summer Card Design Contest
New moon
When the tide changes gain 1 evasion and advance.
enchantment
☀️
Entered in the 2025 Summer Card Design Contest
Waxing moon
When the tide changes gain 1 haste and advance.
enchantment
☀️
Entered in the 2025 Summer Card Design Contest
Full moon
When the tide changes gain 1 focus and advance.
enchantment
☀️
Entered in the 2025 Summer Card Design Contest
Waning moon
When the tide changes gain 1 ward and advance.
enchantment
☀️
Entered in the 2025 Summer Card Design Contest
moon cheese?
one use: inflict 5 doom; garnish: double the next garnish effect if applicable; PRESERVED:???
ingredient
☀️
Entered in the 2025 Summer Card Design Contest

Dance Battle
on draw: Both combatants gain pacified. On Hand: Both combatants will perform 1 per action played. persistent.
action
☀️
Entered in the 2025 Summer Card Design Contest

Opening Act
perform 1. If this completes a performance, trigger your start of turn effects. ambush: perform 3 instead.
action
☀️
Entered in the 2025 Summer Card Design Contest



Inner Tube
The tide doesn't change at start of turn. Gains 1 durability when you play an Ebb or flow card. Activate: Change the tide. 5 durability.
equipment
☀️
Entered in the 2025 Summer Card Design Contest

Mockery
Deal 1 damage. on Hit: Add a keyword on a card that is not started in your foe's deck. grounded.
corrupted action
☀️
Entered in the 2025 Summer Card Design Contest

Hellfire Dance
perform 1. flow (0/3): Repeat this for every 5 burning you have inflict last turn.
magic fire action
☀️
Entered in the 2025 Summer Card Design Contest



Summer Heat
perform 1. channel: Inflict (1) burning. Increased this for each round passed.
action
☀️
Entered in the 2025 Summer Card Design Contest

Everlasting Summer
Both combatant gain 1 zeal per cards on hand. frenzy: If you have zeal, add an untempered Summertime to your hand.
divine action
☀️
Entered in the 2025 Summer Card Design Contest





Dark Mockery
activate to conjure a card from your foe’s deck; gain 1 durability if the card is played by your foe in their next turn; durability (4/4)
corrupted equipment
