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Acoustic Gearbox
Activate: Your next action gains echo. 3 durability. deplete: Gain 3 shocked.
equipment
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Midas Touch
Add unplayable to a card in your hand, then play it. channel: Gain 10 on Hit.
corrupted action
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Cursed Heirloom
on draw: Gain a random blessing, gain , or lose
for each slain foe (0). unplayable. cursed.
action
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Arcana of Mind
Gain 1 focus. Play (0/3): execute your foe this turn to delve a talent. focus (5): Remove a talent at the end of combat.
magic action
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Luck of the Wicked
At the end of this combat, gain Luck % equal to your sinister.
sinister.
corrupted: Lose 1% Max as well.
unique.
action
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Grand Theft
Gain equal to 10%* of your sinister.
corrupted: Draw a card
charges (2/2)
upgradeable.
action
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Anchor Slam
Deal 8 Damage. start of turn: Return to your hand if you have at least 2 energy.
melee action
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HANGOVER
This combat, when dazed is removed from the enemy or it reaches 0, apply 3 additional Decay
action
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Con Job
Based on the energy spent to play this your foe discards a card and you gain a blessing. sinister. Str Dex Int Holy
action
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Internal Injuries
Inflict stagger equal to your foe's missing (0). unique.
action
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Atonement
bury all of your corruption cards, then gain anger and zeal equal to the number of cards buried this way. memorized. unique.
divine action
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Dredge
Scavenge 1, then Inflict 1 drowning for each Junk and Scrap card in your hand. tidal: Improve the Scavenge amount by 1.
flow action
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Blaze Ahead
This combat, memorized cards gain firecast, and you bury a card at the start of your turn. Imbue if Buried on the first turn. firecast.
fire enchantment
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Grave Robbery
Choose a Buried card and return it to your hand. corrupted: Place a Risen Ghoul on top of your foe's deck.
corrupted action
