☃️
Entered in the Winter Card Design ContestSwing of Fate
Deal 8 damage. Whenever an Opportunity is buried, upgrade by 4. execute: Shuffle an Opportunity into the Area Deck.
melee action
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Entered in the Winter Card Design ContestUp To No Good
This combat when you spend gain an equal amount of sinister. If Imbued: You are corrupted.
corrupted enchantment
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Entered in the Winter Card Design ContestSentry Construct
start of turn: Gain 2 armor and barrier per stack. barrier cannot be dispelled. Construct 2. unique
action
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Entered in the Winter Card Design ContestBladestorm construct
start of turn: Deal 4 damage. Inflict bleeding equal to the damage dealt. Construct 2. unique.
action
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Entered in the Winter Card Design ContestMass production
start of turn: A random Construct effect that is in play gains 1 additional stack. Construct 3
enchantment
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Entered in the Winter Card Design ContestFlamer construct
start of turn: Inflict 3 burning. Construct 1.
action
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Entered in the Winter Card Design ContestEureka!
Gain tinker this turn for each Construct played. Any unused stacks are removed at the end of the turn. grounded.
action
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Entered in the Winter Card Design ContestHomunculus Construct
End of Turn: Add 3 max to this Construct per 5 damage you take this turn. If you died, Revive with this Construct's . Construct 4.
corrupted item
☃️
Entered in the Winter Card Design ContestBurial Decode
start of turn: bury a chosen card. tidal: swap this to Revival Enigma.
divine ebb code
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Entered in the Winter Card Design ContestRevival Enigma
start of turn: Return a chosen card from discard pile. tidal: swap this to Burial Decode.
divine flow code
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Entered in the Winter Card Design ContestCurrency Exchange
This turn when you gain chain gain 1 . Start of next turn: gain chain equal to your . charges: (2/2)
corrupted action
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Entered in the Winter Card Design ContestTakesies Backsies
Remove all corruptions from your foe’s deck. Gain sinister for each card removed. Gain equal to sinister. sinister.
action