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Complex arrangement
Whenever you play your first Divine Hymn per turn, play a random corrupted Hymn of the same level and vice versa.
enchantment
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Finish Strong
Your ambush is active during your finale.
enchantment
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Code of Nova
All card gain echo. code: Your deck contains only cards named nova
code
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Surge of potential
frenzy: gain
cascade: gain
unscathed: gain
grounded.
action
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Savage focus
This combat your basic attacks are the moonclaw varient of your current form.
enchantment
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Listen Closely
Play 1 Hymn. For every 5 points of focus, increase the number of Hymns played and the Hymn choices by 1.
action
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Supernova
Play a copy of each other type of Nova card you played this combat.
action
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Mantra of Plight
Inflict 0 afflictions with 0 Stacks.
action
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Toil and Trouble
Double your foe's Decay and inflict that much burning.
magic action
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Oligarch
This combat, when you gain any amount of , gain 1 sinister.
corrupted enchantment
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Alibi
Until the start of your next turn, reduce incoming damage by your sinister (0). sinister.
action
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Banner of Blight
At the start of your turn, gain and 1 ward
artifact
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Code of Ki
Your total mantras do not reset at the end of the turn. code: Your deck consists of ONLY cards, including one of each mantra.
code
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Entered in the Bandits & Blightwoods Card Design Contest





start of turn: Add a counter. If your ambush is not active when you play an ambush card, expend a counter to trigger ambush. Starts in Play.
location
