☃️
Entered in the 2024 Winter Card Design Contest







Karma’s Cruelty
when your foe is Slain by the next card and they are a Boss, TEAR THEIR SOUL AND ASSIMILATE IT; unique
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest







Karma’s Claim
when your foe is Slain by the next card and they are a Boss, TEAR THEIR SOUL AND ASSIMILATE IT; unique
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest



Endless Siege
Add a counter whenever you discard a bomb. At the start of the turn, reset the counter and conjure bombs of the same amount.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest





Holey Moley
gain armor equal to energy, then remove all armor to deal damage equal to armor removed
melee action
☃️
Entered in the 2024 Winter Card Design Contest







Karma’s Adaptation
one use:CONSUME the next monster enchantment you play this turn
action
☃️
Entered in the 2024 Winter Card Design Contest





Holey Moley
gain armor equal to double your energy, then deal damage equal to your armor
melee action
☃️
Entered in the 2024 Winter Card Design Contest



Death March
You only have (1) turns to kill the foe. If you are unable to do so, slay yourself. Increase the turn limit by 1 once you kill a foe.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest







Fanciest Hat
activate to play a random Bandit Card; durability 1; upgradable
equipment
☃️
Entered in the 2024 Winter Card Design Contest
Infernal Conduit
tidal: Gain 1 burning and souls equal to your burning. unplayable. persistent.
corrupted flow action
☃️
Entered in the 2024 Winter Card Design Contest







Ancient’s Wards
start of turn: gain barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded
action

