Winter's Gift
This combat, whenever a foe plays a card that did not start in their deck, inflict 1 frozen for each corruption in their deck.
enchantment
This combat, whenever your foe plays a card that did not start in their deck, inflict 1 frozen for each corruption in their deck.
Thermo Converter
Gain chain equal to your foe's burning, then remove all burning from your foe. chain
action
Plague Of Madness
This combat, cards you draw gain a random keyword. cursed.
corrupted enchantment
Meteor
Deal 100 damage to everyone. grounded. heavy.
magic action
Soul Mending
Gain (1) Soul for every upgraded card played this turn. lasting. upgradeable.
Dischord
perform 1. Deal piercing damage and gain anger equal to your performance. If your performance does not end, stop performing.
Mana Crypt
Add 2 on draw: Take 3 damage
artifact
Code of Starving
start of turn : inflict bleeding equal to you're darkness code : all you're cards cost at least
corrupted code
Rune of Reliability
one use: Add reliable to a card in your hand. If the card was conjured, create a copy of this card instead.
item
But why?
Take 1 damage. rebound (0/5): Transform into Stop Hitting Yourself.
melee action
Stop HittingYourself
During your opponent's next turn, if you would take damage from any source, your opponent takes that damage instead. Transform into But Why?
Naughty
Gain and a random affliction for each sinister card you played. tidal: Increase your sinister by 1. persistent. sinister.
corrupted ebb action
Nice
Gain and blessings equal to the number of Divine cards in your deck. tidal: Gain . persistent.
divine flow action
Naughty or Nice
Deal 4 damage. conjure a Lucky Coin. If was spent, lucky coins inflict charm equal to their damage.
True Wyrm
Whenever you play a persistent card gain 1 dragon essence.