Serrated Arrow
Deal 4 damage Inflict 2 bleeding. Empowered: piercing.
action
Poison Arrow
Deal 3 Damage Inflict poison equal to the damage dealt. Empowered: Gain 1 potency.
ranged action
Tome of Legends
Activate to conjure a Legendary card into your deck. The first Legendary card you draw each turn is free. durability (5/5)
equipment
Majestic Grandeur
After playing 10 different Legendary cards inflict Charm equal to your foes . The first Legendary card you draw each turn costs no energy.
enchantment
Path of the Legend 1
After you play a Common card, gain 5 armor and advance.
path
Path of the Legend 2
After you play an Uncommon card, gain 5 and advance.
Path of the Legend 3
After you play one Rare card, gain 5 haste and advance.
Path of the Legend 4
After you play a Legendary card, gain "Living Legend"
Embiggen
Permanently gain 1% of your Maximum as Maximum . Your next 0 Basic Attacks inflict a critical Hit. Waxing. unique.
magic action
Mechanical Arm
Activate: Play a non-unique card from your hand for free. durability (3/3).
Infernal Metronome
Activate: This turn, you cannot gain and perform when you take damage. durability (3/3).
Frayed Knot
rebound (0/2): Shuffle 3 Knot. While this card is in discard pile, Knot gains Frayed effect. heavy.
corrupted action
Knot
On-Draw: Take 2 damage and Gain 3 Max . Frayed: Gain 1 regenerate and 1 anger, then double it.
Functionalist Strike
Deal 3 damage. Repeat for every card in your hand without a pun.
melee action
Energy Drink
Gain a random energy for each activation this combat. 5 durability. deplete: Gain 1 dazed.
magic equipment
Ritual of Conformity
bury your hand. Choose a card in your deck. conjure a copy of the chosen card for each card you buried. unique