Water attunment
Whenever you play an Ebb or flow card, change the tide and create a clone, then switch
attunement
Rage attunment
WHenever you play a anged or melee action, gan 2 anger, then switch
Stone attunment
Whenevr you gain barrier or block, gain twice as muc, then switch
Venomus attunment
Whenever you apply poison, gain an equal amount of potency and sinister, then switch
Channel attunment
Whenever you play a card, trigger an attunment if possible channel
magic enchantment
Soul attunment
Whenever you attack, gain souls equal to the damage deal, the siwtch
Spark of Brilliance
Gain 1 focus. scholar: Inflict 1 dazzled. chain.
magic lightning action
Grand Dominion Sigil
Wealth, hypnotic gaze, element control, time-bend, spiritual power, psychic rule, astral & occult protection.
corrupted flow enchantment
Code of Pestilence
Up to one stack of each of your afflictions carry over to the next foe. code: You have recruited Serena Hellspark as a follower.
corrupted code
Creeping Rime
This combat, gain 1 frozen at the start of your turn, then increase this by 1. Gain 1 barrier whenever you lose frozen. memorized.
frost enchantment
Big Chill
slay your foe and gain a scar. At the start of your next turn, attune to Frost and everyone gains frozen equal to their . grounded.
magic frost action
Astral Projection
Consume 20 focus and Transcend.
revelation
Arcane Bow (Remake)
Deal 3 damage. discard all Stardarts in your hand, and repeat for each card discarded this way.
ranged basic attack