Bone Blade
Deal 1 damage. on Hit: inflict a random affliction with 3 stacks, gain 1 haste.
corrupted basic attack
Treachery
conjure 3 Bone Blades, 0/3: after Bone Blade hits, inflict a random hex.
corrupted action
Kill or Be Killed
Gain bleeding, then take and deal 5 damage. If you survive, repeat. execute: Gain equal to your bleeding.
Hunting Knife
Deal 2 damage. : inflict bleeding equal to damage dealt. : Range, critical Hit and bury.
melee basic attack
Deep Pockets
Scavenge 1. Repeat if the scavenged card has Scavenge.
action
Ragebait
Deal 1 damage. on Hit: The enemy gains dominated and 5 ferocity, and their next action is a critical Hit. upgradeable.
melee action
The enemy gains anger and 0 dominated. Improve by 1. unique.
magic action
Deal 1 damage. on Hit: Add 1 Tantrum to the enemy deck. upgradeable, unique.
Tantrum
one use: Gain anger and dominated for every Tantrum you've played.
Call on Evil
corrupted, ascended: Add a Dark Command to your deck for each level. defiled, unique.
Dark Command
Gain a Demon Companion. start of turn: It acts. ascended: Advantage. channel.
Imp Familiar
Activate to lose and gain anger equal to the total durability. deplete: Gain 5 focus. 3 durability.
equipment
Gain a Demon Companion this combat. start of turn: It acts. ascended: Gain the Advantage.
Toothpick
one use: Remove ANY card from your deck, then gain bleeding equal to its cost. You cannot add that card to your deck again. grounded.
item
Chudan-no-kamae
Sheath your weapon in preparation. Go in alert stance
lightning action
Iaido Slash
Do a basic attack repeat for every zanshin