Time is Money
Activate: Spend 5 to gain 5 haste. deplete: Gain an extra 50 after combat but gain 5 slow. 5 durability.
equipment
Arcane Banishment
slay an enemy with less than 0 and remove all upgrades. Otherwise, upgrade this for each mergecraft card in your deck. unique.
magic action
Doppelganger
Your Companion Acts. execute: Destroy this card. This combat's rewards are replaced by copies of cards in your or your Companion's deck.
corrupted action
Train Homunculi
Gain a Homunculus Companion. If you already have one, convert a card from your hand into a Companion Action. unique.
action
Homunculus
10/50 . start of turn: Gains 1 . If an Action would kill you, this takes the damage, and if killed, it and its deck are removed.
enchantment
Fatalist
one use: Summon a Whomonculus. Replace your deck with Command. New cards are added to the companion deck.
Red Rage
This turn, gain 1 anger and a deep wound whenever you play a card. upgradeable. Rigid.
Oathnreaker 3.0
Deal 4 damage. Increase this by 3 for each code broke. on Hit: Increase all non-bane afflictions queal to the damage dealt.
corrupted basic attack
Bloody fangs
Deal 5 damage. Inflict bleeding equal to the damage dealt. ambush: critical Hit. bloodlust: lifedrain
melee basic attack
Bloody daggers
Deal 3 damage and inflict 1 bleeding ambush: critical Hit
Brood
Draw an Equipment from your deck. Gain darkness equal to the anger granted by Fury cards. darkness 5.
Counterfeit
Choose a unique card in your deck and bury it. At the start of your turn, conjure a copy without unique. channel charges 1/1
Frostbite
Enemies take damage equal to their frozen at the beginning of their turn.
Sacrificial Strength
Choose a basic attack in your deck. Its cost of converted to , and it gains echo, untempered, and on Hit: Upgrade.
Totem of Fervor
start of turn: Gain 1 zeal and heal equal to half your zeal.
divine enchantment
Totem of Benevolence
start of turn: Gain 1 stack of a random blessing