Sacrificial Strength
Choose a basic attack in your deck. Its cost of converted to , and it gains echo, untempered, and on Hit: Upgrade.
corrupted action
Totem of Fervor
start of turn: Gain 1 zeal and heal equal to half your zeal.
divine enchantment
Totem of Benevolence
start of turn: Gain 1 stack of a random blessing
Totem of Humility
start of turn: bury 1 card and add a copy of a Buried card to your discard pile and add untempered.
enchantment
Totem of Purity
start of turn: conjure 1 Virtue. Virtues increase your hand size by 1.
Syncretism
ascend Replace your Totems with Holy totems, including those already in play.
divine action
Solar Tide
Gain each time the tide changes. Attacks paid for using don't disperse Clones
Spurn the Faithless
Each time you foretell, both players gain 1 zeal. evasion no longer fades at the beginning of the turn, and prevents damage from zeal.
Quick peck
Deal 1 damage. piercing. mergecraft. untempered.
melee action
Spore-luring
Inflict 2 charm. mergecraft 3. untempered.
action
Snap!
Take 0 damage. Critial Hits. execute start next combat with a conjured fertilizer. Draw a card.
anticipation
Gain ferocity equal to your opponents charm. Add a Snap! to the enemy deck. untempered.
Venus man-trap
Add 2 spore-luring and an Anticipation to your companion deck. unique.
Essence of Night
Gain 1 potency and 1 darkness. mergecraft 2. untempered
poison spray
Deal 3. Inflict 2 poison. mergecraft 1. untempered
Deadly Nightshade
Add 2 poison spray and an Essence of Night to your companion deck. darkness 15. unique.