Bone shield
Gain 2 armor for each energy this card costs. ancestral: on draw increase this cards cost by . heavy.
action
Treat Yourself
delve a blessing. You may Pay to gain additional stacks. finale: Gain 3 . charges (1/1).
anodise
one use: Destroy a lighning action to give a melee action chain and make it a lightning action.
Sawn-(off)-caster
This is my boomstick!
ranged basic attack
Sawn(off)-caster
This is my Boomstick!
Marrow render
Deal 5 damage. ancestral: increase the cost of the next card you return by .
melee basic attack
Taunt
Enemies can only use attacks, last 1 turn. frenzy: gain 2 anger
Packed Ice
Draw a card and gain barrier equal to its cost. If you are frozen, gain 1 impervious.
frost action
Second wind
Regain all energy spent this turn. Take 1 damage for each energy gained and increase this by 1.
Feed souls
delve a companion card and add it to your companion deck. Consumes 4 souls for each card in you companion deck. unique
corrupted action
Icemelt
This combat, inflict 1 drowning whenever your foe's frozen fades.
frost enchantment
smuggler's cove
The next 3 times you chage the tide; High tide: reset your ambush Low tide: conjure an item Upgradable
The strong survive
This combat whenever either player plays a card both players take 1 damage. Then increase this by 1. unique.
enchantment
Four leaf clover
Gain 1% luck while this card is in your deck. Upgradable. unplayable. unique.
item
Time Knife
Deal 3 damage. Gain haste equal to this card’s cost. *Sped Up*: Attack again for each Energy reduction.
Paradox
Switch this card with the highest cost card in your foe’s hand. unique.
magic action