Up the Ante
Your foe gains a random Monster Enchantment and grants 1-15 additional Gold on death.
corrupted action
Neutrality
cards have their cost converted to . Gain blessings based on energy spent. (anger , evasion , focus , regenerate )
enchantment
Oops.
Whenever you discard a Potion this turn, play a Caltrops. persistent, lasting.
action
Enshrinment
End the current combat with no rewards. Add a random shrine to the encounter pool. one use
divine action
Inner Beast
At the start of your turn, conjure a copy of each monster card in your draw pile and gain 1 anger for each.
Sustained Casting
bury a magic action in your hand. For the rest of this combat, play that card at the start of your turn. Only 1 card can be selected at once
Bubble Wand
Spend all your energy. If your foe's Health is less than your level x the energy spent, inflict Pop! charges (2/2).
magic basic attack
Pop!
You are Slain after taking damage. Fades after the next card is played.
revelation
Oil Slick
Inflict 3 dominated Whenever a fire or lightning card is played this turn, inflict 1 burning. charges 1/1
Heave!
Gain 1 anger for each turn this card has been in your hand. persistent
flow action
Ho!
Gain 2 armor for each turn this card has been in your hand persistent
ebb action