Pact of Departure
Gain 10% / 20% / 30% bonus XP after combat. In 3 / 2 / 1 turns, you are Slain. unique.
corrupted hymn
Star Forge
Create an untempered Fire Star. charges (1/1).
magic fire basic attack
Fire Star
Deal 1 damage and inflict 1 burning and return to your deck. discard: Upgrade all Fire Stars and return to your deck. firecast, untempered.
magic fire action
Winner Takes All
For each of your Pacts, perform 4 and reduce this by the time they have left. If this doesn't execute them, you are Slain.
corrupted action
Equally Evil
Set the timers of all your Pacts to 2. grounded, unique.
Doom Note
rebound 0/2: slay your foe and permanently increase the rebound value by 1. reliable, grounded.
Final Flames
bury your hand. Remove cards this Buried. Remove cost of cards this firecast. unique.
corrupted fire action
Wand of color
Deal 3 damage. Polychrome 1) Gain 1 focus. 2) Gain 1 evasion.
basic attack
Palette
Activate to spend all your energy. Gain the same amount of energy in random colors. 5 durability
equipment
Demonform
Eeeeeeevil
form
Fire!
Deal 20 Damage. interrupt
action
Schadenfreude
The next time your foe takes damage from doom, gain that much . Only one Schadenfreude can be active at once. charges 3/3.
Soul Flag (Dormant)
Gain 1 soul. upgradeable flanking: swap this card.
Soul Flag (Active)
Deal 2 damage per soul, then lose all your souls and swap this card.
Shielding Array
The first time you would take damage each turn, lose that may souls instead.
enchantment
Tidal Lock
The next 1 tidal action(s) you play this turn will not swap for the rest of this combat. upgradeable. lasting.