☃️
Entered in the Winter Card Design ContestRed Lense
transmute a card into a card or a card into a card. deplete Gain durability 3
equipment
☃️
Entered in the Winter Card Design ContestShed Disguise
remove all afflictions and blessings, then gain <:e_dex:983338448536608769> for every ten stacks of both removed; charge:1
action
☃️
Entered in the Winter Card Design ContestShed Disguise
remove all afflictions and blessings, then gain (GE) for every ten stacks of both removed; charge:1
action
☃️
Entered in the Winter Card Design ContestFrost Strike
Make a basic attack. When you have focus, inflict frozen equal to the damage dealt.
melee action
☃️
Entered in the Winter Card Design ContestDawnguide
foretell 1. Gain 1 zeal. The next basic attack you play is upgraded by your zeal. Sunforge: Add a Copy to your Deck. synergy. persistent.
divine action
☃️
Entered in the Winter Card Design ContestD.E.M.
activate to replay the last card played; you can take 3 damage to increase durability by 1; durability 10/10
equipment
☃️
Entered in the Winter Card Design ContestSelf Treatment
start of turn: remove a random affliction, if there's none gain 1(+1/card draw last turn) regenerate.
enchantment
☃️
Entered in the Winter Card Design ContestRetiarius Stance
Inflict dazed 1 at the end of turn. start of turn: Lose 1 Immunity to dazed.
action
☃️
Entered in the Winter Card Design ContestBloody Performance
perform 1. Whenever you inflict an affliction, perform 1 and draw a card.
action
☃️
Entered in the Winter Card Design ContestMounted Lance
Deal 2 (+x charges card in deck) damage. deplete: Inflict deep wound when this hit. charges 2/2.
basic attack
☃️
Entered in the Winter Card Design ContestFiend Form
When you draw a Divine card, take damage equal to it's cost and then bury it. channel.
corrupted form