Lightning ㏌ a Bottle
one use: This turn, all your actions gain chain. When you play a non-Lightning action this turn, take 1 damage. chain.
lightning item
Bunny Toss
Throw a bunny deal 2 damage gain 1 shield
melee fire action
Lolkol
Make a attack, then repeat
divine action
Conscription
Gain 2 Soldiers. upgradeable.
basic attack
Surge of wisdom
Spend or and gain 1 and .
action
surge of wisdom
Gain and .
Overnight Prep
This combat, Freeze a card for every third time you play an Ingredient.
frost enchantment
Back to Back
This combat, bind two cards together. When playing one, the other one triggers
Transform Disguise
For 1 turn, you will gain access to all enemies cards and talents. You will lose access to your cards.
Catapult
You can load 3 cards in the catapult. Once 3 cards are loaded, play the cards in succession.
You can load 3 cards in the catapult. Once 3 cards are loaded, the 3 cards will play in succession.
Morning’s call
Reduce tiredness by 50%
Bug in the code
one use: Add Glitched to a card in hand. grounded
bash
deal damage equal to your armor (208). critical Hit and interrupt if you are Fortified.
Fierce Concentration
Gain dazzled equal to half of your card draw. echo your next Magic Action.
magic action
Oblated Defense
Turn 1 evasion into impervious, or turn 7 armor (per level) into barrier.