Regar dawnforge the dawncaster cardbuilder
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Entered in the 2025 Spring Card Design Contest
orange energy
orange energy
blood energy
blood energy

Finish Prey

Gain ferocity equal to your foe's bleeding. Your next attack deals piercing damage. unique. darkness 5

action

effect

unique

You can only play one card with this name per combat. All Enchantments are Unique.

effect

piercing

Piercing damage ignores all effects that would reduce or prevent its damage.

affliction

bleeding

When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.

other

darkness

When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum health is lowered by your total Darkness.

blessing

ferocity

Your next Critical Hit deals 1 additional damage and heals you for 1 health per stack of Ferocity.

Card created by 

felix._.jaeger

 on 

2/9/2025