Regar dawnforge the dawncaster cardbuilder
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Entered in the Spring Card Design Contest
red energy
red energy

Tide of battle

Your next attack this turn critical hits, on Hit trigger you rally. ambush: It also gains piercing. persistent.

melee flow action

effect

ambush

Ambush triggers whenever it is the first card played of the round.

effect

persistent

Cards with Persistent don't get discarded at the end of the turn and can not be Buried.

effect

piercing

Piercing damage ignores all effects that would reduce or prevent its damage.

effect

on Hit

Requires the attack to have hit the target, and dealt damage.

blessing

rally

Whenever your opponent plays a card, gain health equal to your Rally, then lower your Rally by 1.

Card created by 

thewarden6606

 on 

1/11/2025