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Entered in the Spring Card Design Contest
neutral energy

Pocket Sand

Gain 1 evasion Inflict 1 dazzled charges: (1/1)

item

effect

charges

Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

affliction

dazzled

Draw one fewer card per stack of Dazzled, then decrease Dazzled stacks by 1 per skipped draw. Can not be increased.

blessing

evasion

When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.

Card created by 

felix._.jaeger

 on 

1/8/2025